Halt!
A downloadable game for Windows
Submission for Nokia 3310, Jam 6!
Navigate your way through a dungeon full of traps, perils, and familiar faces with the aid of your ability to freeze time for a short moment.
Controls
A / D — Move
Z / J / Space — Pause time
C — Misc. controls list
R — Restart room
F2 — Lower resolution
F3 — Increase resolution
F4 — Fullscreen
Notes
Turns out GameMaker and HTML5 really don't get along. Exports of this game to HTML5 had several game-breaking issues and I couldn't manage to debug them all with the little time I had left. It didn't help that this was my first game jam, as well as my first finalized platformer, so I decided to massively sacrifice the quality of the codebase to make sure that I'd have time for other areas of gamedev. In the end, the spaghetti code and GameMaker's poor HTML5 support made it impossible to have a browser-ready version. Hopefully I can figure out the quirks of it for my next release!
If you find any technical issues, let me know in the comments. This is just a quick jam game, but if there's something serious enough I'll try to fix it.
Credits
- Trix (@Trixelized), for providing most sound effects, the FL Studio project file that allowed me to make the rest, and the nokia_play_sound() function. All of this can be found in the Nokia Jam Resources page.
Status | Released |
Platforms | Windows |
Author | Lexi Games |
Genre | Platformer |
Made with | GameMaker |
Tags | Pixel Art, precision-platformer, Retro |
Average session | About a half-hour |
Inputs | Keyboard |
Download
Click download now to get access to the following files:
Comments
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That's a good game, fun game. Very good job of setting up the player to learn elements of the game in a controlled environment before adding challenges that use those elements.